How not to design a user interface
Yesterday morning the groups created some fantastic designs for completely unusable but functional products. By doing this we discovered some dimensions that are important for designing usable products: Effective to use (effectiveness) Is the system doing what it�s supposed to do? This goal was not violated (to much) by the prototypes Efficient to use (efficieny) How efficient can the users [...]

Thursday, September 21, 2006
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